<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Star Wars: The Old Republic Hungary &#187; Hírek</title>
	<atom:link href="http://swtor.hu/rovat/hirek/feed" rel="self" type="application/rss+xml" />
	<link>http://swtor.hu</link>
	<description>Magyar SWTOR fansite</description>
	<lastBuildDate>Sat, 04 Feb 2012 23:04:10 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>hu</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Szombat esti okosság</title>
		<link>http://swtor.hu/szombat-esti-okossag</link>
		<comments>http://swtor.hu/szombat-esti-okossag#comments</comments>
		<pubDate>Sat, 04 Feb 2012 22:26:26 +0000</pubDate>
		<dc:creator>Kassh</dc:creator>
				<category><![CDATA[Hírek]]></category>
		<category><![CDATA[datacron]]></category>
		<category><![CDATA[Tatooine]]></category>
		<category><![CDATA[tipp]]></category>

		<guid isPermaLink="false">http://swtor.hu/?p=9732</guid>
		<description><![CDATA[Ha esetleg valakinek nincs kedve háromnegyed órát utazni, itt egy tipp, hogy hogyan lehet egyszerűbben hozzáférni a Tatooine-i datacronokhoz.


]]></description>
			<content:encoded><![CDATA[<p>Ha esetleg valakinek nincs kedve háromnegyed órát utazni, itt egy tipp, hogy hogyan lehet egyszerűbben hozzáférni a <span style="color: #ffcc00;">Tatooine-i datacronok</span>hoz.</p>
<p style="text-align: center;">
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="315" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/T5yPGNYhl0E?version=3&amp;hl=hu_HU&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="315" src="http://www.youtube.com/v/T5yPGNYhl0E?version=3&amp;hl=hu_HU&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://swtor.hu/szombat-esti-okossag/feed</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Quick Start Guides 1. rész</title>
		<link>http://swtor.hu/quick-start-guides-1-resz</link>
		<comments>http://swtor.hu/quick-start-guides-1-resz#comments</comments>
		<pubDate>Sat, 04 Feb 2012 13:30:02 +0000</pubDate>
		<dc:creator>Nephin</dc:creator>
				<category><![CDATA[Hírek]]></category>
		<category><![CDATA[Quick Start Guides]]></category>

		<guid isPermaLink="false">http://swtor.hu/?p=9727</guid>
		<description><![CDATA[A BW sosem titkolta, hogy az SWTOR-ral olyan játékosokat is szeretne megnyerni magának, akik eddig messziről kerülték az MMO-műfajt. Ehhez segítő kezet is nyújtanak egy új videósorozattal, amelyben tippeket és trükköket mutatnak, valamint elmagyarázzák a játék általános működését &#8211; előfordulhat, hogy vérprofik is találnak valami érdekeset!  

Az első részben megtanulhatjuk a karakterkreálás minden csínját-bínját.



Emlékeztek [...]]]></description>
			<content:encoded><![CDATA[<p>A BW sosem titkolta, hogy az SWTOR-ral olyan játékosokat is szeretne megnyerni magának, akik eddig messziről kerülték az MMO-műfajt. Ehhez segítő kezet is nyújtanak egy új videósorozattal, amelyben tippeket és trükköket mutatnak, valamint elmagyarázzák a játék általános működését &#8211; előfordulhat, hogy vérprofik is találnak valami érdekeset! <img src='http://swtor.hu/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p><br class="spacer_" /></p>
<p>Az első részben megtanulhatjuk a karakterkreálás minden csínját-bínját.</p>
<p style="text-align: center;">
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="315" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/5Ywe6kJEYTc?version=3&amp;hl=hu_HU&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="315" src="http://www.youtube.com/v/5Ywe6kJEYTc?version=3&amp;hl=hu_HU&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object>
</p>
<p>Emlékeztek még, milyen volt az első MMO-val játszani? <img src='http://swtor.hu/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://swtor.hu/quick-start-guides-1-resz/feed</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Heti karbantartás</title>
		<link>http://swtor.hu/heti-karbantartas-2</link>
		<comments>http://swtor.hu/heti-karbantartas-2#comments</comments>
		<pubDate>Sat, 04 Feb 2012 12:30:32 +0000</pubDate>
		<dc:creator>Nephin</dc:creator>
				<category><![CDATA[Hírek]]></category>
		<category><![CDATA[maintenance]]></category>

		<guid isPermaLink="false">http://swtor.hu/?p=9719</guid>
		<description><![CDATA[A szokásos heti karbantartás keretében kedden, február 7-én reggel kilenctől délután egy óráig nem lesznek elérhetőek a szerverek.

Ezalatt &#8211; minthogy az időjárás is kedvez ennek &#8211; kellemes télies kikapcsolódást mindenkinek!  


]]></description>
			<content:encoded><![CDATA[<p>A szokásos <a title="maintenance" href="http://www.swtor.com/blog/scheduled-maintenance-february-7th-2012" target="_blank">heti karbantartás</a> keretében <span style="color: #ffcc00;">kedden, február 7-én reggel kilenctől délután egy óráig </span>nem lesznek elérhetőek a szerverek.</p>
<p><br class="spacer_" /></p>
<p>Ezalatt &#8211; minthogy az időjárás is kedvez ennek &#8211; kellemes télies kikapcsolódást mindenkinek! <img src='http://swtor.hu/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><br class="spacer_" /></p>
<p><a rel="attachment wp-att-9720" href="http://swtor.hu/heti-karbantartas-2/garfield" title="garfield"><img class="aligncenter size-medium wp-image-9720" title="garfield" src="http://swtor.hu/wp-content/uploads/garfield-580x166.gif" alt="" width="580" height="166" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://swtor.hu/heti-karbantartas-2/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Kérdezz a fejlesztőktől!</title>
		<link>http://swtor.hu/kerdezz-a-fejlesztoktol</link>
		<comments>http://swtor.hu/kerdezz-a-fejlesztoktol#comments</comments>
		<pubDate>Sat, 04 Feb 2012 11:57:39 +0000</pubDate>
		<dc:creator>Nephin</dc:creator>
				<category><![CDATA[Hírek]]></category>
		<category><![CDATA[community blog]]></category>
		<category><![CDATA[Q&A]]></category>

		<guid isPermaLink="false">http://swtor.hu/?p=9694</guid>
		<description><![CDATA[A BW új lehetőséget nyújt arra, hogy választ kapjunk az SWTOR-ral kapcsolatos kérdéseinkre: ezentúl minden héten kiválasztanak tíz, a játékosok által feltett kérdést, amit az adott hét péntekén megválaszolnak.

A kérdéseket ebben a topikban tehetitek fel a hivatalos fórumon, természetesen angolul.

Néhány irányvonal:

mindenki egy darab kérdést tehet fel egy adott héten
fogalmazd meg a lehető legrövidebben a mondandódat [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-9696" href="http://swtor.hu/kerdezz-a-fejlesztoktol/question-mark" title="question-mark"><img class="alignleft size-thumbnail wp-image-9696" title="question-mark" src="http://swtor.hu/wp-content/uploads/question-mark-130x90.jpg" alt="" width="117" height="81" /></a>A BW <a title="blog" href="http://www.swtor.com/blog/new-community-blogs-weekly-qa-dev-tracker-summaries" target="_blank">új lehetőséget</a> nyújt arra, hogy választ kapjunk az SWTOR-ral kapcsolatos kérdéseinkre: ezentúl minden héten kiválasztanak tíz, a játékosok által feltett kérdést, amit az adott hét péntekén megválaszolnak.</p>
<p><br class="spacer_" /></p>
<p>A kérdéseket <a title="Q&amp;A" href="http://www.swtor.com/community/showthread.php?p=2494114#post2494114" target="_blank">ebben</a> a topikban tehetitek fel a hivatalos fórumon, természetesen angolul.</p>
<p><br class="spacer_" /></p>
<p>Néhány irányvonal:</p>
<ul>
<li>mindenki <span style="color: #ffcc00;">egy darab kérdést </span>tehet fel egy adott héten</li>
<li>fogalmazd meg a lehető <span style="color: #ffcc00;">legrövidebben</span> a mondandódat &#8211; adhatsz némi hátteret, de ne bonyolódj félórás körmondatokba</li>
<li><span style="color: #ffcc00;">kérdezz! </span>Az egyéb visszajelzéseknek megvan a saját helyük a fórumon.</li>
<li><span style="color: #ffcc00;">ne kérdezz</span> olyat, amire nyilvánvalóan nem válaszolhatnak vagy nincs rá válasz</li>
<li>ez <span style="color: #ffcc00;">nem vitatopik</span>, ne reagálj a többiek postjaira &#8211; a nem ide tartozó kommenteket törlik</li>
</ul>
<p><br class="spacer_" /></p>
<p>A jövő heti kérdéseket <span style="color: #ffcc00;">kedd este kilencig </span>küldhetitek be, ezután választják ki a 10 &#8220;nyertest&#8221;, amiket majd <span style="color: #ffcc00;">február 10-én</span> megválaszolnak.</p>
<p><br class="spacer_" /></p>
<p>Rendszeresen lesz ezentúl egy heti devtracker-összefoglaló is, amit természetesen mindig megosztunk majd veletek.</p>
]]></content:encoded>
			<wfw:commentRss>http://swtor.hu/kerdezz-a-fejlesztoktol/feed</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Tony Hawk az űrben</title>
		<link>http://swtor.hu/tony-hawk-az-urben</link>
		<comments>http://swtor.hu/tony-hawk-az-urben#comments</comments>
		<pubDate>Fri, 03 Feb 2012 17:41:49 +0000</pubDate>
		<dc:creator>Nephin</dc:creator>
				<category><![CDATA[Hírek]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://swtor.hu/?p=9688</guid>
		<description><![CDATA[Van, aki még az SWTOR-ban sem képes megválni kedvenc gör&#8230; akarom mondani űrdeszkájától&#8230;






Milyen egyéb sportjátékot tudnátok elképzelni az SWTOR-ban?  
]]></description>
			<content:encoded><![CDATA[<p>Van, aki még az SWTOR-ban sem képes megválni kedvenc gör&#8230; akarom mondani űrdeszkájától&#8230;</p>
<p style="text-align: center;">
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="315" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/UF4I_BMzRL0?version=3&amp;hl=hu_HU&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="315" src="http://www.youtube.com/v/UF4I_BMzRL0?version=3&amp;hl=hu_HU&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object>
</p>
<p style="text-align: center;">
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="360" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/nWTL097EQMQ?version=3&amp;hl=hu_HU&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="360" src="http://www.youtube.com/v/nWTL097EQMQ?version=3&amp;hl=hu_HU&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object>
</p>
<p>Milyen egyéb sportjátékot tudnátok elképzelni az SWTOR-ban? <img src='http://swtor.hu/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://swtor.hu/tony-hawk-az-urben/feed</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Miért utáljuk 2V-R8-et?</title>
		<link>http://swtor.hu/miert-utaljuk-2v-r8-et</link>
		<comments>http://swtor.hu/miert-utaljuk-2v-r8-et#comments</comments>
		<pubDate>Fri, 03 Feb 2012 15:22:32 +0000</pubDate>
		<dc:creator>Nephin</dc:creator>
				<category><![CDATA[Hírek]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://swtor.hu/?p=9684</guid>
		<description><![CDATA[Hát ezért.



DE!

Akár hiszitek, akár nem, lehetne sokkal, sokkal, SOKKAL rosszabb is&#8230;  


]]></description>
			<content:encoded><![CDATA[<p>Hát ezért.</p>
<p style="text-align: center;">
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="315" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/7GGX8JlfsXo?version=3&amp;hl=hu_HU&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="315" src="http://www.youtube.com/v/7GGX8JlfsXo?version=3&amp;hl=hu_HU&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object>
</p>
<p>DE!</p>
<p><br class="spacer_" /></p>
<p>Akár hiszitek, akár nem, lehetne sokkal, sokkal, SOKKAL rosszabb is&#8230; <img src='http://swtor.hu/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p style="text-align: center;">
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="315" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/GtM-S_bH5wg?version=3&amp;hl=hu_HU&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="315" src="http://www.youtube.com/v/GtM-S_bH5wg?version=3&amp;hl=hu_HU&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://swtor.hu/miert-utaljuk-2v-r8-et/feed</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>1.1.2 patch notes a PTS-re</title>
		<link>http://swtor.hu/1-1-2-patch-notes-a-pts-re</link>
		<comments>http://swtor.hu/1-1-2-patch-notes-a-pts-re#comments</comments>
		<pubDate>Thu, 02 Feb 2012 11:22:20 +0000</pubDate>
		<dc:creator>Nephin</dc:creator>
				<category><![CDATA[Hírek]]></category>
		<category><![CDATA[1.1.2 patch]]></category>
		<category><![CDATA[pts]]></category>

		<guid isPermaLink="false">http://swtor.hu/?p=9670</guid>
		<description><![CDATA[Ma kikerült a tesztszerverre az 1.1.2-es patch, aki szeretne segíteni a tesztelésében, indulhat!  

Elég széles körű javítás lesz, PvP, class-finomhangolás, operation- és flashpoint-fix, ability delayre vonatkozó rész is van benne, sok egyéb más mellett. Még nincs hír arról, mikor kerül ki az éles szerverekre.

A teljes patch notes a lapozás után olvasható.


 

Classes and Combat
General

 Improved [...]]]></description>
			<content:encoded><![CDATA[<p>Ma kikerült a tesztszerverre az 1.1.2-es patch, aki szeretne segíteni a tesztelésében, indulhat! <img src='http://swtor.hu/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><br class="spacer_" /></p>
<p>Elég széles körű javítás lesz, PvP, class-finomhangolás, operation- és flashpoint-fix, ability delayre vonatkozó rész is van benne, sok egyéb más mellett. Még nincs hír arról, mikor kerül ki az éles szerverekre.</p>
<p><br class="spacer_" /></p>
<p>A teljes patch notes a lapozás után olvasható.</p>
<p><br class="spacer_" /></p>
<p style="text-align: center;"><a rel="attachment wp-att-9671" href="http://swtor.hu/1-1-2-patch-notes-a-pts-re/patch-incoming-banner" title="patch-incoming-banner"><img class="size-full wp-image-9671  aligncenter" title="patch-incoming-banner" src="http://swtor.hu/wp-content/uploads/patch-incoming-banner.jpg" alt="" width="500" height="172" /></a></p>
<p style="text-align: center;"> </p>
<p><span id="more-9670"></span></p>
<p><span style="color: #f9d648;"><span style="color: #ffffff;"><strong><span style="text-decoration: underline;">Classes and Combat</span></strong></span></span></p>
<blockquote><p><strong>General</strong></p>
<ul>
<li> Improved response time for ability activation requests in low-framerate situations.</li>
<li> Implemented further improvements to ability responsiveness and client-side anticipation of ability executions.</li>
<li> The activation bar now appears at the correct time (when the  activation of an ability begins) and disappears when activation is  complete.</li>
<li> If Sprint was active when a player died, it now remains active when the player is revived.</li>
<li> Abilities on cooldown are now more easily distinguished from abilities that can be used.</li>
</ul>
<p><strong>Jedi Knight</strong></p>
<blockquote><p>Sentinel</p>
<ul>
<li> Pacify: This ability can no longer be used on Operation Boss enemies.</li>
</ul>
<p>Watchman</p>
<ul>
<li> Plasma Blades: Now increases damage dealt by burn effects by 5% per point.</li>
<li> Searing Saber: Now correctly modifies the critical damage dealt by burn effects.</li>
<li> Changes to Searing Saber and Plasma Blades result in an overall increase in Damage Per Second.</li>
</ul>
</blockquote>
<p><strong>Sith Warrior</strong></p>
<blockquote><p>Marauder</p>
<ul>
<li> Obfuscate: This ability can no longer be used on Operation Boss enemies.</li>
</ul>
<p>Annihilation</p>
<ul>
<li> Hemorrhage: Now increases damage dealt by bleed effects by 5% per point.</li>
<li> Bleedout: Now correctly modifies critical damage dealt by bleed effects.</li>
<li> Changes to Hemorrhage and Bleedout result in an overall increase in Damage Per Second.</li>
</ul>
</blockquote>
<p><strong>Jedi Consular</strong></p>
<blockquote><p>General</p>
<ul>
<li> Unity: Now properly provides damage reduction when used.</li>
</ul>
<p>Shadow</p>
<ul>
<li> All Techniques now cost 100 Force.</li>
<li> Force Technique’s Force Breach now also deals damage when applied. Overall damage dealt by this ability has not changed.</li>
</ul>
<blockquote><p><em>Kinetic Combat</em></p>
<ul>
<li> Technique Mastery: No longer increases the  duration of Force Technique’s Breach effect. It now increases the  damage dealt by Force Technique.</li>
<li> Particle Acceleration: This skill now also triggers from Spinning  Strike. It now triggers from damage dealt (rather than ability use) such  that each hit of Spinning Strike, Double Strike, and Whirling blow have  an individual chance to yield the Particle Acceleration buff. The  chance to trigger has been reduced to 30% per hit, and it now properly  increases the critical damage dealt by Project when a Force Potency  charge is consumed.</li>
<li> Harnessed Shadows: Stacks of Harnessed Shadows now last 30 seconds. Using Slow Time now yields a stack of Harnessed Shadows.</li>
</ul>
<p><em>Infiltration</em></p>
<ul>
<li> Circling Shadows: Now requires the purchase  of the Shadow Technique skill. Shadow Technique must be active in order  to trigger the Circling Shadows buff. This skill now also triggers from  Spinning Strike. </li>
</ul>
</blockquote>
<p>Balance (Shared Tree)</p>
<ul>
<li> Force Focus: Now additionally lowers the cooldown of Force Breach while Force Technique is active.</li>
<li> Force Strike: Now triggers from activating melee attacks that hit a  target affected by Force Technique’s Breach effect. This effect now  triggers more easily but cannot trigger as frequently.</li>
<li> Force in Balance: Heals the caster for 1% of maximum health for  each target struck. This healing effect can no longer crit and no longer  consumes Force Potency charges.</li>
<li> Psychic Absorption: Now doubles the amount of healing generated by Force in Balance and Focused Insight.</li>
</ul>
</blockquote>
<p><strong>Sith Inquisitor</strong></p>
<blockquote><p>Assassin</p>
<ul>
<li> All Saber Charges now cost 100 Force.</li>
<li> Lightning Charge’s Discharge now also deals damage when applied. Overall damage dealt by this ability has not changed.</li>
</ul>
<blockquote><p><em>Darkness</em></p>
<ul>
<li> Charge Mastery: No longer increases the duration  of Lightning Charge’s Discharge effect. It now increases the damage  dealt by Lightning Charge.</li>
<li> Energize: This skill now also triggers from Assassinate. It now  triggers from damage dealt (rather than ability use) such that each hit  of Assassinate, Thrash, and Lacerate have an individual chance to yield  the Energize buff. The chance to trigger has been reduced to 30% per  hit.</li>
<li> Harnessed Darkness: Stacks of Harnessed Darkness now last 30 seconds. Using Wither now yields a stack of Harnessed Darkness.</li>
</ul>
<p><em>Deception</em></p>
<ul>
<li> Induction: Now requires the Surging Charge  skill to be purchased and requires that Surging Charge is active in  order to trigger the Induction buff. This skill now also triggers from  Assassinate. </li>
</ul>
</blockquote>
<p>Madness (Shared Tree)</p>
<ul>
<li> Crackling Charge: Now additionally lowers the cooldown of Discharge while Lightning Charge is active.</li>
<li> Raze: Now triggers from activating melee attacks that hit a target  affected by Lightning Charge’s Discharge effect. This effect now  triggers more easily but cannot trigger as frequently.</li>
<li> Death Field: Heals the caster for 1% of maximum health for each  target struck. This healing effect can no longer crit and no longer  consumes Recklessness charges.</li>
<li> Devour: Now doubles the amount of healing generated by Death Field and Parasitism.</li>
</ul>
</blockquote>
<p><strong>Smuggler</strong></p>
<blockquote><p>Gunslinger</p>
<blockquote><p><em>Sharpshooter</em></p>
<ul>
<li> Diversion: This ability can no longer be used on Operation Boss enemies.</li>
</ul>
</blockquote>
</blockquote>
<p><strong>Imperial Agent</strong></p>
<blockquote><p>Sniper</p>
<blockquote><p><em>Marksmanship</em></p>
<ul>
<li> Diversion: This ability can no longer be used on Operation Boss enemies.</li>
</ul>
</blockquote>
</blockquote>
<p><strong>Bounty Hunter</strong></p>
<blockquote><p>Powertech</p>
<blockquote><p><em>Advanced Prototype</em></p>
<ul>
<li> Hydraulic Overrides: Visual and sound effects are now easier to recognize.</li>
</ul>
</blockquote>
</blockquote>
<p><strong>Trooper</strong></p>
<blockquote><p>General</p>
<ul>
<li> Troopers can now access their ship after leaving and returning to Corellia within 30 minutes.</li>
</ul>
<p>Vanguard</p>
<blockquote><p>Tactics</p>
<ul>
<li> Hold the Line: Visual and sound effects are now easier to recognize.</li>
</ul>
</blockquote>
</blockquote>
</blockquote>
<p><span style="color: #ffffff;"><strong><span style="text-decoration: underline;">Companion Characters</span></strong></span></p>
<blockquote><p><strong>General</strong></p>
<ul>
<li> Companion Characters no longer occasionally appear unclothed when summoned.</li>
</ul>
<p><strong>Companions</strong></p>
<blockquote><p>Doc</p>
<ul>
<li> Crazy Talk (mission): Male characters can now complete the conversation related to this mission.</li>
</ul>
</blockquote>
</blockquote>
<p><span style="color: #ffffff;"><strong><span style="text-decoration: underline;">Crew Skills</span></strong></span></p>
<blockquote><p><strong>Crafting Skills</strong></p>
<ul>
<li> Crafting skills no longer inform the player that no missions are defined for the Crew Skill.</li>
</ul>
<blockquote><p>Biochem</p>
<ul>
<li> Energized and Exotech stims and adrenals no longer require Biochem to use.</li>
<li> Energized and Exotech stims and adrenals are no longer bound, allowing them to be traded or sold to other players.</li>
<li> Rakata reusable stims and adrenals have been reduced in power, providing buffs equal to Energized stims and adrenals.</li>
<li> The Exotech Med Unit schematic obtained from the Eternity Vault Operation now functions properly and can be learned.</li>
</ul>
</blockquote>
<p><strong>Gathering Skills</strong></p>
<ul>
<li> Slightly lowered the amount of resources gathered from harvested droids and creatures.</li>
</ul>
</blockquote>
<p><span style="color: #ffffff;"><strong><span style="text-decoration: underline;">Flashpoints and Operations</span></strong></span></p>
<blockquote><p><strong>General</strong></p>
<ul>
<li> Players are now able to obtain destined loot from chests when Master Looter is enabled and they are not the Master Looter.</li>
</ul>
<p><strong>Flashpoints</strong></p>
<blockquote><p>The False Emperor</p>
<ul>
<li> Jindo Krey’s ship no longer occasionally enters a state that prevents it from taking damage.</li>
</ul>
<p>Kaon Under Siege</p>
<ul>
<li> Infected Mercenaries can no longer permanently stun players.</li>
</ul>
</blockquote>
<p><strong>Operations</strong></p>
<blockquote><p>Eternity Vault</p>
<ul>
<li> Soa no longer resets if he uses Mind Trap on the main tank.</li>
</ul>
<p>Karagga’s Palace</p>
<ul>
<li> The chest that is awarded for defeating Karagga  on Nightmare Mode no longer appears partially inside a wall and now  properly spawns.</li>
<li> Foreman Crusher’s Perforating Rend now correctly applies itself to targets caught within the conical attack.</li>
<li> Jarg &amp; Sorno: The Carbonizer Probe no longer disappears if all  of the players who attacked it died before the Carbonizer Probe was  destroyed.</li>
<li> Karagga no longer appears above portions of the walls during the fight.</li>
</ul>
</blockquote>
</blockquote>
<p><span style="color: #ffffff;"><span style="text-decoration: underline;"><strong>Items</strong></span></span></p>
<blockquote><p><strong>General</strong></p>
<ul>
<li> Rakata weapons are now correctly rating 140 and  are fitted with mark 25 modifications. These items were previously less  powerful than intended.</li>
<li> The number of commendations in Champion and Battlemaster Bags has  been greatly increased, and the direct item trade tokens appear less  frequently in Champion Bags. This change allows players to obtain PvP  gear at a steady and significantly more predictable rate with an  occasional bonus.</li>
</ul>
<p><strong>Vendors</strong></p>
<ul>
<li> It is no longer possible to purchase items while holding down the Shift, Alt, or Ctrl keys.</li>
</ul>
</blockquote>
<p><span style="color: #ffffff;"><span style="text-decoration: underline;"><strong>Legacy</strong></span></span></p>
<blockquote><p><strong>General</strong></p>
<ul>
<li> The Legacy Experience required to advance to Legacy Levels beyond 20 has been increased.</li>
</ul>
</blockquote>
<p><span style="color: #ffffff;"><strong><span style="text-decoration: underline;">Missions and NPCs</span></strong></span></p>
<blockquote><p><strong>General</strong></p>
<ul>
<li> Commendation rewards for Hard Mode Flashpoint daily and weekly missions and Operation weekly missions have been increased.</li>
</ul>
<p><strong>Missions</strong></p>
<blockquote><p>Imperial</p>
<ul>
<li> General Faraire: Khourlet’s Elite Guards no longer hide behind a door, preventing progression in this mission.</li>
<li> Last Stand: Players are now able to complete this mission as long as the Voss Scholars are inside the prison cell.</li>
<li> The Big Show: Using Force Cloak, dying, or leaving the phase while  on the step “Defeat the Screaming Blade Cultists” can no longer cause  the necessary NPCs to disappear and prevent mission progress.</li>
</ul>
<p>Republic</p>
<ul>
<li> Leave Nothing Behind: The Frozen Biomass Container now remains lootable if the loot window is closed.</li>
<li> Most Wanted: A mission item can no longer be rolled on if it is looted while the player is in a group.</li>
<li> Need to Impress: Players can now speak to Ambassador Jannik if they have already completed the mission Gormak Country.</li>
<li> The Lightspring: The toughness of Vaverone Zare and Nariel Pridence has been decreased. This mission can no longer be failed.</li>
<li> The Shadow Fist: Mission progress for players who are on this  mission has been reset to the first step. Players can no longer become  locked out of the stealth generator room.</li>
</ul>
</blockquote>
<p><strong>Bug Fixes</strong></p>
<ul>
<li> Bonus Series missions on Tatooine can now be abandoned.</li>
</ul>
</blockquote>
<p><span style="color: #ffffff;"><strong><span style="text-decoration: underline;">PvP</span></strong></span></p>
<blockquote><p><strong>World PvP</strong></p>
<blockquote><p>Ilum</p>
<ul>
<li> Particle Cannons can no longer be permanently disabled.</li>
<li> Players now receive notification when they kill a target that is not worth Valor due to being killed too recently.</li>
</ul>
</blockquote>
</blockquote>
<p><span style="color: #ffffff;"><span style="text-decoration: underline;"><strong>Space Combat</strong></span></span></p>
<blockquote><p><strong>General</strong></p>
<ul>
<li> The speed of enemy Ion Cannons has been reduced to improve balance in high-level Space Combat Missions.</li>
</ul>
</blockquote>
<p><span style="color: #ffffff;"><span style="text-decoration: underline;"><strong>UI</strong></span></span></p>
<blockquote><p><strong>General</strong></p>
<ul>
<li> The reverse engineering button no longer occasionally disappears after a crafting skill is initially learned.</li>
</ul>
</blockquote>
<p><span style="color: #ffffff;"><span style="text-decoration: underline;"><strong>Miscellaneous Bug Fixes</strong></span></span></p>
<blockquote>
<ul>
<li> Loading screens no longer appear in low resolution if the player selects the low-resolution texture option in preferences.</li>
<li> Facial animations no longer fail to play correctly in some instances.</li>
<li> During brief teleports, the splash screen does not appear incorrectly over loading screens.</li>
<li> Players will no longer experience limited audio, black portraits,  or the inability to initiate conversations when they reconnect after  being disconnected.</li>
</ul>
</blockquote>
]]></content:encoded>
			<wfw:commentRss>http://swtor.hu/1-1-2-patch-notes-a-pts-re/feed</wfw:commentRss>
		<slash:comments>75</slash:comments>
		</item>
		<item>
		<title>Rövid maintenance</title>
		<link>http://swtor.hu/rovid-maintenance</link>
		<comments>http://swtor.hu/rovid-maintenance#comments</comments>
		<pubDate>Thu, 02 Feb 2012 10:41:10 +0000</pubDate>
		<dc:creator>Nephin</dc:creator>
				<category><![CDATA[Hírek]]></category>
		<category><![CDATA[maintenance]]></category>
		<category><![CDATA[patch]]></category>

		<guid isPermaLink="false">http://swtor.hu/?p=9660</guid>
		<description><![CDATA[Az 1.1.1-es patch óta többen jelezték a fejlesztőknek, hogy kifagy a játék, leáll, szaggat stb., ennek javítása érdekében ma rövid karbantartás van/volt/lesz reggel 9-től délelőtt 11-ig.

Mivel csak szerveroldali javításra van szükség, nem lesz letöltendő patch.
]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-9661" href="http://swtor.hu/rovid-maintenance/maintenance_131x99-2" title="maintenance_131x99"><img class="alignleft size-full wp-image-9661" title="maintenance_131x99" src="http://swtor.hu/wp-content/uploads/maintenance_131x991.jpg" alt="" width="105" height="79" /></a>Az 1.1.1-es patch óta többen jelezték a fejlesztőknek, hogy kifagy a játék, leáll, szaggat stb., ennek javítása érdekében ma rövid <a title="maintenance" href="http://www.swtor.com/blog/maintenance-february-2nd-2012" target="_blank">karbantartás</a> van/volt/lesz <span style="color: #ffcc00;">reggel 9-től délelőtt 11-ig</span>.</p>
<p><br class="spacer_" /></p>
<p>Mivel <span style="color: #ffcc00;">csak szerveroldali javításra van szükség</span>, nem lesz letöltendő patch.</p>
]]></content:encoded>
			<wfw:commentRss>http://swtor.hu/rovid-maintenance/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>EA Q3 2012 Earnings Call</title>
		<link>http://swtor.hu/ea-q3-2012-earnings-call</link>
		<comments>http://swtor.hu/ea-q3-2012-earnings-call#comments</comments>
		<pubDate>Wed, 01 Feb 2012 21:24:46 +0000</pubDate>
		<dc:creator>Nephin</dc:creator>
				<category><![CDATA[Hírek]]></category>
		<category><![CDATA[EA Earnings Conference Call]]></category>
		<category><![CDATA[Q3 2012]]></category>

		<guid isPermaLink="false">http://swtor.hu/?p=9642</guid>
		<description><![CDATA[Az EA ma tartotta a 2012-es üzleti év harmadik negyedére vonatkozó üzleti beszámolóját (ez a december 31-el zárult periódus).

Ami nekünk a legfontosabb:

&#8220;SWTOR has generated 1.7 million active          subscribers and sold through more than 2 million units in a little        [...]]]></description>
			<content:encoded><![CDATA[<p>Az EA <a title="ea" href="http://www.marketwatch.com/story/electronic-arts-reports-q3-fy12-financial-results-2012-02-01" target="_blank">ma tartotta</a> a 2012-es üzleti év harmadik negyedére vonatkozó üzleti beszámolóját <em>(ez a december 31-el zárult periódus)</em>.</p>
<p><br class="spacer_" /></p>
<p>Ami nekünk a legfontosabb:</p>
<p><br class="spacer_" /></p>
<p><em>&#8220;SWTOR has generated 1.7 million active          subscribers and sold through more than 2 million units in a little          over one month.&#8221;</em></p>
<p><br class="spacer_" /></p>
<p><em>&#8220;Star Wars: The        Old Republic is developing a committed community of players with        more than 1.7 million active subscribers and growing.&#8221; (John Riccitiello, CEO)</em></p>
<p><br class="spacer_" /></p>
<p>Tehát a játékból több, <span style="color: #ffcc00;">mint kétmillió darabot adtak el világszerte és ebből több, mint 1.7 millióan jelenleg is aktív előfizetők</span>, vagyis a lemorzsolódás csupán 15%, ráadásul az előfizetői létszám folyamatosan nő.</p>
<p><br class="spacer_" /></p>
<p>A játék köszöni, jól van, nem lesz F2P, nem zárják be a szervereket, mi lesz veletek, doomsayerek? <img src='http://swtor.hu/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  <img src='http://swtor.hu/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p><br class="spacer_" /></p>
<p style="text-align: center;"><a rel="attachment wp-att-9648" href="http://swtor.hu/ea-q3-2012-earnings-call/dont_panic" title="dont_panic"><img class="size-medium wp-image-9648  aligncenter" title="dont_panic" src="http://swtor.hu/wp-content/uploads/dont_panic-533x400.jpg" alt="" width="373" height="280" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://swtor.hu/ea-q3-2012-earnings-call/feed</wfw:commentRss>
		<slash:comments>101</slash:comments>
		</item>
		<item>
		<title>White is the color of death</title>
		<link>http://swtor.hu/white-is-the-color-of-death</link>
		<comments>http://swtor.hu/white-is-the-color-of-death#comments</comments>
		<pubDate>Wed, 01 Feb 2012 21:15:32 +0000</pubDate>
		<dc:creator>Kassh</dc:creator>
				<category><![CDATA[Hírek]]></category>
		<category><![CDATA[crystal]]></category>
		<category><![CDATA[Stephen Reid]]></category>
		<category><![CDATA[white]]></category>

		<guid isPermaLink="false">http://swtor.hu/?p=9612</guid>
		<description><![CDATA[Ugye mindenki tud a &#8220;nehezen&#8221; megszerezhető Magenta Crystalról. Pár napja Catch, a Prophecy of the Five szerverről megtalált még egy ritka színkristályt, a fehéret.



Kis idővel később kiderült, hogy valamilyen exploit folytán sikerült megkaparintania, ezért pár nappal később meg is érkezett a hivatalos válasz illetve megtorlás rá.

We&#8217;ve done some investigating and discovered that CatchDeathwalker did not [...]]]></description>
			<content:encoded><![CDATA[<p>Ugye mindenki tud a <em>&#8220;nehezen&#8221;</em> megszerezhető Magenta Crystalról. Pár napja <strong><span style="color: #ffcc00;">Catch</span></strong>, a <em>Prophecy of the Five</em> szerverről <a title="swtor.com forum" href="http://www.swtor.com/community/showthread.php?p=2337461#edit2337461">megtalált</a> még egy ritka színkristályt, a fehéret.</p>
<p><br class="spacer_" /></p>
<p><a rel="attachment wp-att-9615" href="http://swtor.hu/white-is-the-color-of-death/screenshot2012012814223" title="White Crystal"><img class="aligncenter size-medium wp-image-9615" title="White Crystal" src="http://swtor.hu/wp-content/uploads/screenshot2012012814223-580x326.jpg" alt="" width="580" height="326" /></a></p>
<p><br class="spacer_" /></p>
<p>Kis idővel később kiderült, hogy valamilyen <span style="color: #ffcc00;">exploit</span> folytán sikerült megkaparintania, ezért pár nappal később meg is érkezett a hivatalos válasz illetve <strong>megtorlás</strong> rá.</p>
<p><br class="spacer_" /></p>
<blockquote><p>We&#8217;ve done some investigating and discovered that CatchDeathwalker did not obtain the white crystal through legitimate means in the game. Right now, we&#8217;re removing the crystal from his possession, and we&#8217;re going to have some more information for you as soon as possible about this situation (but don&#8217;t worry, we won&#8217;t post any spoilers!).</p>
<p><br class="spacer_" /></p>
<p>We apologize for not responding to this thread sooner, but we needed to investigate the issue before commenting.</p>
</blockquote>
<p>Természetesen erre mindenki elkezdett találgatni, hogy vajon direkt csinálta-e vagy csak véletlenül. Bár a srác válltig állította hogy nem exploitolt, <strong><span style="color: #ffcc00;">Stephen Reid</span></strong> elárulta, hogy véletlenül ezt nem lehetett volna megszerezni, illetve, hogy a kristálynak <span style="text-decoration: underline;">még</span> benne se kéne lennie a játékban.</p>
<p><br class="spacer_" /></p>
<blockquote><p>Hello everyone, I wanted to clarify a little on our actions here. Here&#8217;s the biggest question I wanted to address:</p>
<p><br class="spacer_" /></p>
<blockquote><p>Originally Posted by <strong>Part_Time_Hero</strong></p>
<p>in otherwords was it intentional ? or  something anyone could have stubled upon which was not how bioware  intended it to be found?</p>
</blockquote>
<p><br class="spacer_" /></p>
<p><br class="spacer_" /></p>
<p>Unfortunately the actions of the player in question were  intentional and deliberate. As well as the item being removed, further  action was taken on this player&#8217;s account. This was not an &#8216;easy  exploit&#8217;, and not something the average player might &#8217;stumble upon&#8217;.</p>
<p><br class="spacer_" /></p>
<p>Beyond that, we will not be commenting further &#8211; either on the player&#8217;s  method of obtaining the crystal or actions on their account.</p>
<p><br class="spacer_" /></p>
<p>Right now, it is not possible to legitimately obtain a White Lightsaber  Crystal in the game through any gameplay method. In the future, it will  be possible to legitimately obtain. When that day comes, we&#8217;ll let you  know so you can go about obtaining the crystal for your characters.</p>
<p><br class="spacer_" /></p>
<p>Again, we apologize for not commenting sooner as our investigation was ongoing.</p>
</blockquote>
]]></content:encoded>
			<wfw:commentRss>http://swtor.hu/white-is-the-color-of-death/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
	</channel>
</rss>

